3D work
Mini SpecialisationA Practise for a future Project. Creating a high poly shotgun and baking into a Low poly counterpart
Neon NoirAn explorable virtual Reality Environment, Neon Noir thrusts you into a booming nightclub, after a hit on the head. You awake to find something has gone terribly wrong.
Meet the TeamWithin our own groups we were tasked with creating a small animation. Introducing a unique character, from each team member. This character had to be able to fit in to an already known universe.
VFXI decided to dabble in some basic particle effects and systems within 3ds Max to try and better understand how they work and how I can then employ them myself to further enhance my own works
Creating a Main CharacterI found myself enjoying the process of character creation so when I had the opportunity to spear head the creation of the main character that was going to be featured in my capstone production in university I jumped at the chance
Capstone ProjectOur final Project before I graduated from university, me and a small group of animators set out to create our very own short animated sequence
Sylvanus ProjectAfter starting to sculpt some characters previously I wanted to tackle something a bit more complicated as well as pushing it to a higher end result. I decided to do a sculpt of Sylvanus Windrunner from the warcraft universe and tried to make it as close as I could get to my reference material.
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